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A poster on Reddit also produced these mockups of how pro teams could use the new glove skins to create cosmetics in their style. No surprise would be had if this was the main aim of the update from Valve's point of view. The Na'vi ones look particularly sweet, and I've always thought the gun skins weren't really enough - for me, they look rather ugly a massive amount of the time, logos stamped on with no real thought or pattern.When Valve was planning the content for the Counter-Strike: Global Offensive marketplace, the team had various ideas about what players would like to spend money on.I think the tools - especially Unity - are great. I've been working with Unity, and it's just a dream to work with. It's just so easy to make a game on that thing. It's definitely got to the point where making mods in general has become so accessible to the average gamer. I remember making mods on the Half Life 1 engine, and I remember how difficult it was to just get a mod going. It made it a very exclusive set skill. Now in this day and age, anyone can make a mod.As one of the first games to demand modern internet speeds, SOCOM introduced a lot of staples of online gaming. Matchmaking and lobbies were new concepts at the time. In 2002, though, PlayStation 2 consoles didn’t have a way to support online communities. Websites sprang up to organize tournaments and connect people, and a competitive scene grew around these third-person action games. These sites didn’t have a way to talk directly to players’ consoles, so players had to sign on and report the results from any organized match manually. After SOCOM 2 in 2003, the series changed direction. The small squads and special forces missions were replaced in 2005 with vehicle combat and other changes that turned away the hardcore group as SOCOM sought the broader appeal enjoyed by games like Battlefield. The community that had formed around the games eventually evaporated. Millions of copies of the game were sold on PS2 and PS3, but servers running the online game modes were finally taken offline in 2012. No SOCOM game has been announced since 2011’s SOCOM 4, which lost its servers in January 2014. As far as anyone knows, the SOCOM series is dead.Valve also laid out the ethical obligations of pro players, managers, and team staff, who "should under no circumstances gamble on CS:GO matches, associate with high volume CS:GO gamblers, or deliver information to others that might influence their CS:GO bets."The Operation Wildfire event, which runs through to June 17, gives everyone access to seven new community maps, including Tulip, Cruise, Coast and Empire, in addition to the spruced-up Nuke. However, if you're willing to pay the $6 entry fee, the Operation Wildfire Access Pass comes will a host of new features.There's also an argument to be made that since Valve is making a killing off these cases, it naturally feels incentivized to devote more resources to post-release development of the game. During the past year the game has seen the addition of a new weapon, hitboxes, culling, animations, and more. This support has made the game better, and is part of the reason why the game is so big it can challenge Dota 2's concurrent player count.

Given that these items are so easily converted into real money, is the Esports industry supporting a wide-scale illegal gambling operation? Many of the major events companies advertise such websites by playing their video adverts on their streams. There are teams who are named after such websites, some of whom even play at Valve-sponsored events. The majority of players have personal sponsorships with such websites whereby their in-game weapons are named after betting websites (which has become so prevalent that at the recent CS:GO major event, the company hosting the event, Dreamhack, blanked out the space on their broadcast overlay where the gun names are displayed). Given the recent DFS scrutiny and the ever increasing media coverage of Esports, the industry may want to consider making steps to avoid a scandal waiting to happen.hat is perhaps more disturbing, is if such items are deemed to have a monetary value, is that a regulator may question whether Valve are complicit. Such websites rely on the availability of Valve’s API and “bots” in order to support their transactions and this access could be revoked by Valve at any moment. Given that this form of betting increases sale volumes of their in-game items and viewership of their game, there is currently little incentive for Valve to effectively shut these websites down.Valve oddly makes betting incredibly easy in the game itself. One can buy cases that have randomly won weapons upon opening, which the keys to open also cost money. Those weapon skins can be easily transferred to third-party pools, or websites, to be either sold or put into a ‘pot’ to be won by betting on different professional and semi-professional CSGO matches. There is a wide variety of websites that offer ways to use your weapon skins as collateral, and currency, to gamble and place bets.

Perplexed? A combination of erratic market prices, shrewd use of Steam's trading policies, and enterprising individuals, has resulted in a bustling cottage industry of merchants looking to undercut Valve with better deals. The deals aren't just on already discounted games either, as titles like the recently released Rainbow Six Siege are going for as little as Rs. 1,099. In comparison, it's Rs. 1,799 on disc and Rs. 1,349 on Steam. Even Just Cause 3 is available for as low as Rs. 649 versus Rs. 1,499 on disc and Rs. 799 on Steam.Would you walk down the street in a chicken shirt? Let us know in the comments below.Valve's shooter Counter Strike Global Offensive heeft een nieuwe update ontvangen. In de CS GO update kun je nieuwe maps om in te knallen verwachten. Ook krijgt de game nieuwe Blitsmissies waarin je extra experience points kunt ontvangen.The solution is easy. Give them standard equipment at competitions on fresh steam accounts that can only be accessed by players during competitions.There could be a few different mice models they use, which they will have players use for the competitionHacking in the competitive side of CSGO has become more and more common in recent months. ‘Clean’ (non-hackers) players end up in a game against hackers and realize that the only way to beat a hacker is to evolve and to have better hacks. This leads to a Hacker on Hacker battle, which means that they push their ‘hacking’ limits to the maximum in order to beat the other’s effort and attempt to become the victor. This results in a ruined game for the other clean players that happened to end up in that game, and a ruined experience for the CSGO community as a whole.

Some Steam games allow players to buy, sell, and trade in-game items, which can be sold on the Steam marketplace for real-world money. Some rare items, like colorful paint jobs for guns in Counter-Strike: Global Offensive, can sell for thousands of dollars. If someone owns these items in their Steam account and a hacker gets control of it, they can move those items to their own accounts and sell them later.The update's announcement post will let you compare the old textures to new ones, if you like, as well as that sidebar notification of 10,452,064 unique players last month. Obviously a lot of this comes out of yet another Steam sale, where folks who aren't sure if they'd be into Global Offensive pick it up for a fiver and give it a go. Still: that's a lot of people conducting sickening headshots on one-another, and not a mile behind Dota 2's 11,938,602 monthly players.A poster on Reddit also produced these mockups of how pro teams could use the new glove skins to create cosmetics in their style. No surprise would be had if this was the main aim of the update from Valve's point of view. The Na'vi ones look particularly sweet, and I've always thought the gun skins weren't really enough - for me, they look rather ugly a massive amount of the time, logos stamped on with no real thought or pattern."People used to sell their guns directly on forums", said Minacov. "The buyer would pay via Paypal, but afterwards, would chargeback as soon as he got his item. So people who sold the weapon were getting scammed. The community wasn’t happy about it, so we tried to find a solution."

The statement then goes into great detail why these actions are harmful to the game, as well as what the punishment for continuing to create these kinds of servers would be. While Valve is typically on-board with mods (Since, you know, the original Counter-Strike is itself a mod), the developer said that creating these kinds of servers cause harm to the game's ecosystem.For starters, the in-game skins come in pretty much two flavors. There are those you get for achieving certain goals, and those you can buy from the store. If you come across someone in an online match, a quick glimpse at their loadout tells you their story. You know what major accomplishments they've made, and you'll probably recognize the skins they paid real world money for. In the case of the former, the skins you don are a status symbol of sorts, which serve as one of those carrots on a stick meant to keep players coming back for more.Fans are upset because these servers are not competitive and, thus, have no impact on that main ecosystem of the game. Honestly, if it wasn't for the fact that folks have been charging for these skins and servers, I'm not sure there would even be a problem.However, despite many warnings, some folks continued to use the mods and servers and Valve has finally taken action. According to the statement, the team permanently disabled Game Server Login Tokens (used to create these kinds of servers) for folks who created servers that offered free or paid content that “falsified” players' profiles. Folks who generated tokens tied to those servers were also permanently restricted from creating new tokens.As crazy as 0.64% might sound, which equates to one out of every 200 cases, obtaining a knife is brutally rare, sitting at 0.16%. That means you aren't likely to see a knife unless you open roughly 625 cases! And if you're hoping for a StatTrak variant of an item, then good luck. You're only going to see StatTrak on an item once in a blue moon, estimated to be somewhere around 10% of the time for a given item.Instead of speculating on how rare the good items really are, or basing their findings on a small sample size, one player decided to take the results from all 10,761 ONSCREENlol case openings in the last 12 months to come up with a relatively accurate explanation for why players are so used to seeing valueless Mil-Spec items when they open cases.The speedier pace of combat and the addition of Injustice's background interaction are just two of the things that make Mortal Kombat X a better-playing game than its predecessor. Also, MKX feels like an attempt to move forward into new things, whereas MK9 was one large, albeit rebooted nostalgia trip. And it looks fantastic all the while. All of this is enough to make up for the game's handful of rough edges around story mode and some of its other options.Valve has just massively overhauled its Steam refund policy, allowing customers to apply for refunds on “nearly any purchase”, and for “any reason”. There are some small dependencies of course, and refunds differ between different types of products e.g. bundles, movies etc.

"I found someone selling a bayonet for $60," he tells me. "Around the same time I discovered CS:GO Lounge, where I now do most of my trading. I try to factor things in other traders sometimes don't -- the biggest of which is demand."Bronwen Grimes, technical artist on CS:GO, talked at length today at GDC about the road to discovering exactly what sorts of items and skins players wanted, and how they differed from Valve's original thoughts on the matter.The AWP is heavy, powerful, and expensive. Its reputation arises from the fact that, in a game about eliminating other players from the round, it’s the only weapon that can kill someone with one body shot. However, it isn’t a one-hit kill in all circumstances, as leg and lower groin shots deal 85 damage (aka “legging”), as do shots that clip through surfaces such as railings or corners.

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