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Pero, lo más destacado de esta operación es sin duda el retorno del mapa Nuke, uno de los más emblemáticos de la historia del FPS que Valve decidió retirar hace unos meses para redise?arlo y equilibrarlo de cara a buscar un mayor espectáculo en las competiciones de deportes electrónicos.Initially when I started TI eight years ago, I didn't plan on it being free-to-play. I wanted it to be a game that you bought outright. The initial game was centred around that - making it a standalone game.We brought in a specialist to tell us in no uncertain terms how utterly daft Counter-Strike: Global Offensive's new R8 revolver was. Just three days after the R8 was patched in for the Winter Update, Valve appears to agree with the conclusion that a one-shotting pistol with pinpoint accuracy is silly.Is that an insane price to shell out for a virtual weapon? “There is scarcity attached to some items, but it’s all cosmetic,” said Brechisci. “Plenty of users don’t think it is ridiculous. Actually, 370,000 users don’t.”

There are now many more consumer events in the UK PC trade's calendar, from Multiplay i-series to Dreamhack London, MCM, Gadget Show Live and more.The PlayStation 4 is getting an officially-licensed keyboard and mouse combo.The performance disparity between same-architecture desktop and mobile GPUs has historically been comparable to multi-generational gaps in desktop components. Recent advancements by GPU manufacturers have closed the mobile performance gap to about 10% of the desktop counterparts, an impressive feat that results in low-TDP, highly performant laptops with longer battery life.

This means that it's actually possible that a weapon which is supposed to be rare might become more common than weapons below it on the rarity scale, causing its price to drop, and meaning "more common" weapons actually become more valuable in the long run."The majority of profit now is made off of 'picking' the Steam market," he says. "There are a lot of people who either bot, or literally sit on their computer refreshing the market in hopes that someone lists a high value item. The large majority of those unboxing items are not 'traders' and do not know exactly how much certain items may go for."It really is a grey area,” said Tomas “Morte” Kerbush, a professional gamer who plays Battlefield 4, another popular first person shooter. His team-mate Erik “2-Easy” Van Hoorn was more explicit: “Underage kids are betting and there is no way to control it.”Wouter Sleijffers is the CEO of Fnatic, one of Europe’s biggest and most successful progamming teams. He also describes unchecked gambling as a problem that the industry needs to tackle. “Teenagers' gambling should be prevented,” he said.

Narrowly securing a win on de_inferno, Fnatic increased its lead in an exhausting 16-14 slog through dust2 before ceding two games in a row on mirage and train. The final match was decisive: NaVi made a valiant effort to halt Fnatic's seven-round streak with a three-round run of its own, but sudden aggression from Fnatic left the Ukranian team floundering—16-6.The support email tells Souvlis to install free anti-malware software and review Steam’s account security FAQ. “To further protect your account, you will be unable to trade or use the Community Market for a period of time.” When I launch CS:GO and my eyes wander over my ever-growing pile of Hours Played, a thought often eats away at me. I’ve put hundreds of hours into Terrorisming and Counter-Terrorisming—thousands if you include Source and 1.6. I spend more time playing CS:GO than I do interacting with my loved ones. How the hell am I not a Counter-Strike master yet?The Operation Wildfire event, which runs through to June 17, gives everyone access to seven new community maps, including Tulip, Cruise, Coast and Empire, in addition to the spruced-up Nuke. However, if you're willing to pay the $6 entry fee, the Operation Wildfire Access Pass comes will a host of new features.For the first time in series history, weapon skins provided a means for players to individualize themselves beyond just their control mannerisms. Ostentatious players could equip themselves with one of a number of colorful skins, while classy players opted for more realistic configurations. Those who hated the idea altogether could run with the defaults to showcase their unwillingness to assimilate. Although the AK-47 and M4 would continue their dominant usage among players, everyone's loadout would appear a little different thanks to the skins.

“With us, people cash out the money they are getting from each sale. Some can make a lot of money out of it,” he explained. New Counter-Strike skins are rewarded randomly, earned by completing challenges, or bought through the Steam Community Market—and every day, between 10,000 to 15,000 items are exchanged on OPSkins’ site. Some of those items sell for thousands of dollars. The most expensive item, a virtual knife, sold for $5,000."All the bad press that this brought and the major hit the image of an otherwise respectable brand took was too much," Grust writes. "Sponsors and partners with whom we were about to sign understandably backed out of deals, not wanting to be associated with a company that had just been tarnished. Needless to say, our budget for 2015 had gone up in smoke from one day to another."It has not been a strong few weeks for the CS:GO dev team. I reported on Friday that the Winter Update's maligned R8 revolver had been nerfed after only three days—obscene stopping power and pinpoint accuracy for its price had effectively killed eco rounds. Now, Valve has rolled back the accompanying tweaks to pistols and rifles, stating "we likely changed too much too quickly".That's certainly not an issue they have to deal with for games like Call of Duty or Battlefield, so this is some new territory for FPS fans to navigate. Let us know your take in the comments below.Evolve is an asymmetrical multiplayer game where a team of hunters chase down a monster. It was made by the hugely talented Left 4 Dead developers over six years before being released early in 2015, and I thought it was great. But publisher 2K, so convinced of the game's quality, put in place various DLC packages and pre-order bonuses to milk what it expected to be an enormous community. The perception took hold that Evolve was ripping off players—who had to buy the "core" game first—and it failed to sell in anything like the numbers expected. Now it's dead.After Redline began his project, word spread and the community started to come back. Within a week of launching, he had 1,500 subscriptions. As the mod grew, it switched from being a Counter-Strike mod to an Insurgency mod, a move that gave Redline a better base to work from. New players send him messages that read like they’ve found the promised land. A few claim to be moved to tears. One player told PC Gamer that he’s seen lifelong console gamers build or buy a PC just to play SOCOM online again.Right now, the mod is moving through alpha and approaching a beta release early next year. The biggest change, the switch in perspective from first person to third person, is in place and stable. The coming weeks will see new competitive features and more maps added. At the mechanical level, though, the game already feels like SOCOM. “It is the [mod] on the market that is the closest to the original SOCOM games,” Mike, one of the active community members, told PC Gamer. “A few more tweaks to the gameplay, mainly the animations, and this mod will be as true to original SOCOM gameplay.”

"By design, the Items Workshop has very low friction for artists to submit their work – new contributions do not require Valve review or approval. To ensure that these contributions represent original content, we require that all Workshop contributors sign a legal agreement confirming that their contributions are original. We also enable the community to monitor Workshop submissions and identify copies and plagiarism via the report flag."

More than anyone else, I feel sorry for the developers of Siege, who have made the game of their careers. It is an absolute peach, but while they're firefighting so many issues there's no time to look at long-term refinements for balance and maps. It's like Ubisoft's management doesn't comprehend just how good Siege is or how much its potential is harmed by Ubisoft's servers and uPlay.Perhaps Siege is seen internally as potential sequel material, Ubisoft's own Call of Duty cookie-cutter, rather than a platform to be grown over time. That would be so short-sighted—and such a waste of potential—that it has to be called mismanagement. Siege's quality is so high in parts that the game could become a serious e-sports platform and, given time, might even surpass the mighty Counter-Strike.

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